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Oblivion horse armor bug
Oblivion horse armor bug










oblivion horse armor bug

Oblivion features improved AI (which Bethesda calls Radiant AI), improved physics courtesy of the Havok physics engine, and impressive graphics, taking advantage of advanced lighting and shader routines like high-dynamic-range rendering (HDR) and specular mapping. The developers sought to make information in the game world more accessible to players, making the game easier to pick up and play. Initially scheduled for a November 22, 2005, release, in tandem with the Xbox 360's launch, Oblivion was delayed to a March 21, 2006, release for Windows PCs and the Xbox 360.ĭevelopers working on Oblivion focused on providing a tighter storyline, with fewer filler quests and more developed characters. According to interviews with Bethesda staff, the publisher-developer relationship-one of the few independent relations in the industry-worked well, and Bethesda was not subject to excessive corporate guidance.

oblivion horse armor bug

Oblivion was developed by Bethesda Game Studios, and the initial Xbox 360 and personal computer (PC) releases were co-published by Bethesda and Take-Two Interactive's subsidiary, 2K Games. Rumors of a sequel to Morrowind started circulating in June 2004 the sequel's title was identified on September 10, 2004, the date of its official announcement. The development of The Elder Scrolls IV: Oblivion began in 2002, immediately after its predecessor, The Elder Scrolls III: Morrowind, was published.

oblivion horse armor bug

An in-game screenshot showing Oblivion's user interface, HDR lighting and long draw distance, improvements made as part of a goal to create advanced graphics.












Oblivion horse armor bug